
Prototype: GemRB.GameSetScreenFlags(Bits, Operation)

Description: Stores the portrait/options/message window size value in the game object.

Parameters:
 Bits      - This depends on the game.
             The lowest 2 bits are the message window size
 Operation - The usual bit operations (see bit_operation.txt)

Return value: N/A

See also: SetVisible, bit_operation

